Spells 井囊
南蛮入侵 – Players other than caster has to play 杀, if not take 1 damage.
万箭齐发 – Players other than caster has to play 闪,if not take 1 damage.
过河裁桥 – Caster choose one card from target’s hand(faced down) or equipment or status and make him discard it. Not limited by distance.
顺手牵羊 – Caster choose one card from target’s hand(faced down) or equipment or status and transfer to your hand. Use on targets with distance up to 1.
决斗- Challenge targets to a duel. When used on target, target and caster will take turns to play 杀 with the target starting first. Whoever unable to play 杀, take 1 damage. (Duel)
借刀杀人 – Use on target with a weapon on another target. Force him to use 杀 towards the other target. If not used, the weapon becomes yours.
五谷丰登 – Open amount of card equivalent to number of players faced up. Take turns to choose card starting from caster in anti-clockwise direction. (Emporium)
桃园结义 – Targets all players. Heals 1 health.
无懈可击 – Counter spell or dispel. (Just say no)
闪电 – 1 round after casting, Judgement is passed onto the player at the start of the round by opening the top card of the deck. If judgement is 2-9 Spades, take 3 damage. If not 2-9 spades, pass the card to the next player. Once judgement is successful discard card into the play pile. (Dynamite)
乐不思蜀 – Cast on target player whom you want to miss his turn. During the start of his turn, judgement is to be passed. If card opened from the top of the deck is not Hearts, causes player to miss his play phase. If hearts, he continues his turn.
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